| Property | Defined by | ||
|---|---|---|---|
| a : Number | Matrix3D | ||
| b : Number | Matrix3D | ||
| c : Number | Matrix3D | ||
| d : Number | Matrix3D | ||
| e : Number | Matrix3D | ||
| f : Number | Matrix3D | ||
| g : Number | Matrix3D | ||
| h : Number | Matrix3D | ||
| i : Number | Matrix3D | ||
| tx : Number | Matrix3D | ||
| ty : Number | Matrix3D | ||
| tz : Number | Matrix3D | ||
| Method | Defined by | ||
|---|---|---|---|
|
Matrix3D(a:Number = 1, b:Number = 0, c:Number = 0, d:Number = 0, e:Number = 1, f:Number = 0, g:Number = 0, h:Number = 0, i:Number = 1, tx:Number = 0, ty:Number = 0, tz:Number = 0)
| Matrix3D | ||
| Matrix3D | |||
| Matrix3D | |||
| Matrix3D | |||
| Matrix3D | |||
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| Matrix3D | ||
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| Matrix3D | ||
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| Matrix3D | ||
| Matrix3D | |||
| Matrix3D | |||
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toString():String
| Matrix3D | ||
| Matrix3D | |||
| Matrix3D | |||
| Matrix3D | |||
| a | property |
public var a:Number
| b | property |
public var b:Number
| c | property |
public var c:Number
| d | property |
public var d:Number
| e | property |
public var e:Number
| f | property |
public var f:Number
| g | property |
public var g:Number
| h | property |
public var h:Number
| i | property |
public var i:Number
| tx | property |
public var tx:Number
| ty | property |
public var ty:Number
| tz | property |
public var tz:Number
| Matrix3D | () | constructor |
public function Matrix3D(a:Number = 1, b:Number = 0, c:Number = 0, d:Number = 0, e:Number = 1, f:Number = 0, g:Number = 0, h:Number = 0, i:Number = 1, tx:Number = 0, ty:Number = 0, tz:Number = 0)Parameters
a:Number (default = 1) |
|
b:Number (default = 0) |
|
c:Number (default = 0) |
|
d:Number (default = 0) |
|
e:Number (default = 1) |
|
f:Number (default = 0) |
|
g:Number (default = 0) |
|
h:Number (default = 0) |
|
i:Number (default = 1) |
|
tx:Number (default = 0) |
|
ty:Number (default = 0) |
|
tz:Number (default = 0) |
| clone | () | method |
| identity | () | method |
| postMultiply | () | method |
| preMultiply | () | method |
| rotateX | () | method |
public final function rotateX(angle:Number):Matrix3DParameters
angle:Number — In radians.
|
Matrix3D |
| rotateY | () | method |
public final function rotateY(angle:Number):Matrix3DParameters
angle:Number — In radians.
|
Matrix3D |
| rotateZ | () | method |
public final function rotateZ(angle:Number):Matrix3DParameters
angle:Number — In radians.
|
Matrix3D |
| scale | () | method |
public final function scale(x:Number, y:Number, z:Number):Matrix3DParameters
x:Number |
|
y:Number |
|
z:Number |
Matrix3D |
| set | () | method |
public final function set(rotationX:Number = 0, rotationY:Number = 0, rotationZ:Number = 0, scaleX:Number = 1, scaleY:Number = 1, scaleZ:Number = 1, tx:Number = 0, ty:Number = 0, tz:Number = 0, rotationOrder:int = 0):Matrix3DParameters
rotationX:Number (default = 0) |
|
rotationY:Number (default = 0) |
|
rotationZ:Number (default = 0) |
|
scaleX:Number (default = 1) |
|
scaleY:Number (default = 1) |
|
scaleZ:Number (default = 1) |
|
tx:Number (default = 0) |
|
ty:Number (default = 0) |
|
tz:Number (default = 0) |
|
rotationOrder:int (default = 0) |
Matrix3D |
| toString | () | method |
public function toString():String
Returns
String |
| transform | () | method |
| transformThisVec | () | method |
| translate | () | method |
public final function translate(x:Number, y:Number, z:Number):Matrix3DParameters
x:Number |
|
y:Number |
|
z:Number |
Matrix3D |