Packageidv.cjcat.stardust.threeD.actions.waypoints
Classpublic class Waypoint3D

Waypoint used by the FollowWaypoints3D action.

See also

idv.cjcat.stardust.threeD.actions.FollowWaypoints3D


Public Properties
 PropertyDefined by
  attenuationPower : Number
The attenuation power of the waypoint, in powers per pixel.
Waypoint3D
  epsilon : Number
If a point is closer to the center than this value, it's treated as if it's this far from the center.
Waypoint3D
  radius : Number
The radius of the waypoint.
Waypoint3D
  strength : Number
The strength of the waypoint.
Waypoint3D
  x : Number
The X coordinate of the center of the waypoint.
Waypoint3D
  y : Number
The Y coordinate of the center of the waypoint.
Waypoint3D
  z : Number
The Z coordinate of the center of the waypoint.
Waypoint3D
Public Methods
 MethodDefined by
  
Waypoint3D(x:Number = 0, y:Number = 0, z:Number = 0, radius:Number = 20, strength:Number = 1, attenuationPower:Number = 0, epsilon:Number = 1)
Waypoint3D
Property detail
attenuationPowerproperty
public var attenuationPower:Number

The attenuation power of the waypoint, in powers per pixel.

epsilonproperty 
public var epsilon:Number

If a point is closer to the center than this value, it's treated as if it's this far from the center. This is to prevent simulation from blowing up for points too near to the center.

radiusproperty 
public var radius:Number

The radius of the waypoint.

strengthproperty 
public var strength:Number

The strength of the waypoint. This value must be positive.

xproperty 
public var x:Number

The X coordinate of the center of the waypoint.

yproperty 
public var y:Number

The Y coordinate of the center of the waypoint.

zproperty 
public var z:Number

The Z coordinate of the center of the waypoint.

Constructor detail
Waypoint3D()constructor
public function Waypoint3D(x:Number = 0, y:Number = 0, z:Number = 0, radius:Number = 20, strength:Number = 1, attenuationPower:Number = 0, epsilon:Number = 1)Parameters
x:Number (default = 0)
 
y:Number (default = 0)
 
z:Number (default = 0)
 
radius:Number (default = 20)
 
strength:Number (default = 1)
 
attenuationPower:Number (default = 0)
 
epsilon:Number (default = 1)