| Package | idv.cjcat.stardust.threeD.actions.waypoints |
| Class | public class Waypoint3D |
FollowWaypoints3D action.
See also
| Property | Defined by | ||
|---|---|---|---|
| attenuationPower : Number
The attenuation power of the waypoint, in powers per pixel.
| Waypoint3D | ||
| epsilon : Number
If a point is closer to the center than this value,
it's treated as if it's this far from the center.
| Waypoint3D | ||
| radius : Number
The radius of the waypoint.
| Waypoint3D | ||
| strength : Number
The strength of the waypoint.
| Waypoint3D | ||
| x : Number
The X coordinate of the center of the waypoint.
| Waypoint3D | ||
| y : Number
The Y coordinate of the center of the waypoint.
| Waypoint3D | ||
| z : Number
The Z coordinate of the center of the waypoint.
| Waypoint3D | ||
| Method | Defined by | ||
|---|---|---|---|
|
Waypoint3D(x:Number = 0, y:Number = 0, z:Number = 0, radius:Number = 20, strength:Number = 1, attenuationPower:Number = 0, epsilon:Number = 1)
| Waypoint3D | ||
| attenuationPower | property |
public var attenuationPower:NumberThe attenuation power of the waypoint, in powers per pixel.
| epsilon | property |
public var epsilon:NumberIf a point is closer to the center than this value, it's treated as if it's this far from the center. This is to prevent simulation from blowing up for points too near to the center.
| radius | property |
public var radius:NumberThe radius of the waypoint.
| strength | property |
public var strength:NumberThe strength of the waypoint. This value must be positive.
| x | property |
public var x:NumberThe X coordinate of the center of the waypoint.
| y | property |
public var y:NumberThe Y coordinate of the center of the waypoint.
| z | property |
public var z:NumberThe Z coordinate of the center of the waypoint.
| Waypoint3D | () | constructor |
public function Waypoint3D(x:Number = 0, y:Number = 0, z:Number = 0, radius:Number = 20, strength:Number = 1, attenuationPower:Number = 0, epsilon:Number = 1)Parameters
x:Number (default = 0) |
|
y:Number (default = 0) |
|
z:Number (default = 0) |
|
radius:Number (default = 20) |
|
strength:Number (default = 1) |
|
attenuationPower:Number (default = 0) |
|
epsilon:Number (default = 1) |